iGaming retention CRM: the gradient boosting playbook (2026)
Full technical guide - why cohort retention breaks, why not LLM scoring, feature card architecture, and the two-phase pilot we run for casino operators.
ReadSix work directions across retention, agents, content, data, custom development and team augmentation. Each card is the outcome, not the label.
Per-player churn and reactivation scoring on raw transactions. Gradient boosting, not LLM. Output is a prioritised worklist into your retention CRM.
Agents with bounded autonomy on top of your ad accounts. L1 recommendations, L2 confirmed, L3 autopilot inside a KPI envelope.
Generative video and creative pipelines for UBT and affiliate traffic. Script to scene to cut, briefed in plain text, delivered ready to publish.
Player cards, behavioural segmentation, dashboards and BI on top of your platform schema. The base layer everything else is built on.
Backend, API integrations into platforms and payment providers, frontend that serves the model. We ship the system around the model, not just the model.
ML and backend engineers embedded in your team for the duration of a project. For when the bottleneck is hiring speed, not direction.
Per-player ML scoring of risk and reactivation in real time. One decision per player, returned with the features that drove it. Built for online casino operators running a self-written platform.
Script to storyboard to scene to cut, automated end to end. Used to land affiliate and UBT creative volume without scaling a production team.
Manual retention is expensive, cohort blasts burn bonuses, VIPs are leaving before anyone notices.
Retivo as the retention layer, analytics on top of your platform schema, custom work for the gaps.
Your operators need AI and CRM. Building it in-house pulls focus from the platform itself.
Whitelabel ML retention module that plugs into your stack, plus customisation for your largest operators.
Manual campaign operations do not scale. Creative volume caps growth before budget does.
AI media-buying agent with bounded autonomy and a generative content pipeline that ships at the volume traffic teams actually need.
One case is public. Three more are under NDA - we walk them through live on the scoping call. We do not fill the page with fabricated numbers.
Gradient boosting on raw transactions, scoring core built in around two weeks, pilot running on six-plus months of player history. The shipped instance of the Retivo approach.
Read caseReviewed live on the scoping call. We do not put fabricated metrics on a website to fill space.
Player payback is five to seven months. A hallucinated risk score is real loss. Three rules we engineer to.
Retention, decisioning, risk scoring - anywhere a wrong answer is real money. Auditable gradient boosting and reinforcement learning, not generative scoring.
When an agent has authority to act, another layer enforces the bound. KPI envelopes, sanity checks, and rollback paths are part of the build, not an afterthought.
Player payback in this industry is months. One bad offer or a hallucinated risk score is real loss. We engineer for the payback period, not for the demo.
We list roles, not headshots. Names and CVs available on request once a project is scoped.
Send a short brief. Ivan reads everything and replies within one business day. On the first call we will tell you if a pilot makes sense - or where Retivo, custom development, or just a referral fits better.